This enables developers to easily create add-ons that work in edit mode in a “one and done” fashion. The world of geometry nodes have been extended to add tools in addition to modifiers. This one is so exciting we did a video specifically dedicated to it. This gives you fine tune control over how lights interact with objects in your scene. Additionally you can hold down alt and have full control over the camera while transforming, scaling and rotating objects.Ī long requested feature and a glaring absence in Blender’s feature list, light linking is now available. Now you can hit the B key while in edit mode and dynamically select a snapping element (face, vertex, etc). While these sound minor, they will have a huge impact on how works is done in Blender. In the video below we highlight some of the most exciting new features of Blender 4.0 including: Just a mere five months after the release of Blender 3.6 the Blender 4 release is packed with new features. You might want to compile an older Bforartists version where the newest precompiled libs do not work.Currently available in release candidate form, if all things go according to plan on November 14th Blender 4.0 should be released. Here’s the Blender advice for Linux, which goes a bit more into detail: Here’s a short tutorial that shows the whole process under Linux Ubuntu 17 And here a youtube video that shows how to compile Bforartists 2 on Ubuntu 20: In case that you want to compile Bforartists by yourself, the advice is the same as for Blender. The actual source code can be found on the Github project site:įor previous and official releases have a look in the releases tab:
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